![]() ![]() Microphones are fairly standard across the industry, but the Siberia Elite's retractable mic has a removable receiver, soon replaceable with a broadcast-quality mic. Most of the major headset manufacturers have moved away from this and have instead opted for single, larger hardware drivers with software drivers to simulate the origin of sound. The sacrifice of this venture came in the form of decreased clarity and range, as one would expect from smaller sound drivers in some instances, particularly with 7.1 headsets being used in native 5.1 games, the multi-driver setup added more to confusion and disorientation than to the audio experience. A few years back, it became somewhat of a trend for headset manufacturers to use numerous small drivers per ear to accurately simulate sound positioning within games. The headset uses one 50mm driver per ear and makes use of virtual positioning to simulate directionality to the user - a common practice in modern headsets. It's tough to say whether this is true, given our limited hands-on time and the speed at which sound travels (will a millimeter or two really be noticeable?), but the concept is still interesting and noteworthy. SteelSeries claimed that this aids in differentiating the directional source of the audio (e.g., hearing if footsteps are up and right or down and left). And speaking of roadkill USB cabling, the Siberia Elite uses a thin cable that runs to the in-line DSP this makes the cable more tangle-resistant and is seen used in some high-end PSU cabling kits.įunctionally, the larger padding distances the speakers slightly from the user's ear. I find this design approach preferable: With the expansion of PC gaming over the past decade, we've finally seen a somewhat global shift away from on-cable I/O, which is the first in line to get run over by a chair. SteelSeries noted that they've opted to move the audio controls to the ear phone housing, with input and output dials located on the outside of the ear phones. This adherence to product endurance is somewhat expected from a company like SteelSeries, given their sponsorship of several of the world's most renowned eSports teams and players (EG, for instance). ![]() The almost modular-like execution of the headset's design theoretically improves its durability when in travel scenarios and other abusive environments, further improved by the lack of excessive plastic molding. Similar to the previousSiberiaiteration, the headset uses a dual-bar support structure (for flexibility and durability) with an attached, foam-equipped head strap. This design feature is a fusion of a few primary objectives by SteelSeries: Comfort, differentiating the source of audio, and aiding in blocking external sound.įrom a comfort and usability standpoint, the headset uses memory foam in an almost pillow-like implementation in its ear phones and supporting head strap. ![]() ![]() Probably one of the most immediately noted features of the newSiberiaheadset is its massive, memory-foam-packed ear phones. SteelSeries Siberia Elite Hands-On Preview & Impressions SteelSeries Siberia Elite Headset Specs Specsĥ0mm 32 0hm, 1KHz, 1V rms: 112dB ![]()
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